online fix
This commit is contained in:
@@ -210,8 +210,8 @@ namespace MegaKoop.Game.Networking
|
||||
}
|
||||
else
|
||||
{
|
||||
characterController.enabled = false;
|
||||
characterController.SetInputSource(null);
|
||||
characterController.enabled = true;
|
||||
characterController.SetInputSource(networkInputProxy);
|
||||
var unityController = characterController.GetComponent<UnityEngine.CharacterController>();
|
||||
if (unityController != null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user