enemy spawner
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//--------------------------------------------------------------------------------------------------------------------------------
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// Cartoon FX
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// (c) 2012-2025 Jean Moreno
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//--------------------------------------------------------------------------------------------------------------------------------
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using UnityEngine;
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namespace CartoonFX
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{
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public class CFXR_Demo_Rotate : MonoBehaviour
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{
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public Vector3 axis = new Vector3(0,1,0);
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public Vector3 center;
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public float speed = 1.0f;
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void Update()
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{
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this.transform.RotateAround(center, axis, speed * Time.deltaTime);
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}
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}
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}
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