enemy ai
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@@ -109,6 +109,8 @@ namespace MegaKoop.Game.Networking
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Debug.Log($"[NetworkIdRegistry] Unregistered Network ID {networkId}");
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}
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SteamCharacterStateCache.RemoveState(networkId);
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// Also remove from Steam ID mapping if present
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ulong steamIdToRemove = 0;
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foreach (var kvp in instance.steamIdToNetworkId)
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