Character camera and movement fix - maybe 2
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@@ -248,7 +248,7 @@ namespace MegaKoop.Game.Networking
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return;
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}
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var message = new PlayerInputMessage(identity.NetworkId, moveInput, jump, Vector2.zero);
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var message = new PlayerInputMessage(identity.NetworkId, moveInput, jump);
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byte[] payload = PlayerInputMessage.Serialize(message);
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if (!networkManager.IsConnected || networkManager.IsHost)
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{
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