Jo Jo funguje Kappa
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@@ -1857,6 +1857,8 @@ GameObject:
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- component: {fileID: -6761485100369211516}
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- component: {fileID: -2990689074187600234}
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- component: {fileID: 7618815643042096284}
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- component: {fileID: 2662658783078050447}
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- component: {fileID: 2417536914360261273}
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m_Layer: 0
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m_Name: Wizard
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m_TagString: Untagged
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@@ -2019,6 +2021,77 @@ CapsuleCollider:
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m_Height: 2.0070767
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m_Direction: 1
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m_Center: {x: 0, y: 0.9898484, z: 0}
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--- !u!114 &2662658783078050447
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7059514996416789454}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
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GlobalObjectIdHash: 913186323
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 1
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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SyncOwnerTransformWhenParented: 1
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AllowOwnerToParent: 0
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--- !u!114 &2417536914360261273
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7059514996416789454}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.Components.NetworkTransform
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ShowTopMostFoldoutHeaderGroup: 1
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NetworkTransformExpanded: 0
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AutoOwnerAuthorityTickOffset: 1
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PositionInterpolationType: 0
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RotationInterpolationType: 0
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ScaleInterpolationType: 0
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PositionLerpSmoothing: 1
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PositionMaxInterpolationTime: 0.1
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RotationLerpSmoothing: 1
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RotationMaxInterpolationTime: 0.1
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ScaleLerpSmoothing: 1
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ScaleMaxInterpolationTime: 0.1
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AuthorityMode: 1
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TickSyncChildren: 0
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UseUnreliableDeltas: 0
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SyncPositionX: 1
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SyncPositionY: 1
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SyncPositionZ: 1
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SyncRotAngleX: 1
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SyncRotAngleY: 1
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SyncRotAngleZ: 1
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SyncScaleX: 1
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SyncScaleY: 1
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SyncScaleZ: 1
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PositionThreshold: 0.001
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RotAngleThreshold: 0.01
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ScaleThreshold: 0.01
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UseQuaternionSynchronization: 0
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UseQuaternionCompression: 0
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UseHalfFloatPrecision: 0
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InLocalSpace: 0
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SwitchTransformSpaceWhenParented: 0
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Interpolate: 1
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SlerpPosition: 0
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--- !u!1 &7094911519708027617
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GameObject:
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m_ObjectHideFlags: 0
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