Animace
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@@ -965,7 +965,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4051574964924464450}
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serializedVersion: 2
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m_LocalRotation: {x: -0.57854766, y: 0.6324858, z: -0.3525135, w: -0.37547135}
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m_LocalRotation: {x: -0.57854766, y: 0.63248575, z: -0.3525135, w: -0.3754713}
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m_LocalPosition: {x: -5.8011727, y: -4.1914477, z: -7.447154}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -1894,10 +1894,10 @@ Animator:
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m_GameObject: {fileID: 7059514996416789454}
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m_Enabled: 1
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m_Avatar: {fileID: 9000000, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 1261fb92576292f47b316fe17df7bf95, type: 2}
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m_CullingMode: 1
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m_UpdateMode: 0
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m_ApplyRootMotion: 1
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_AnimatePhysics: 0
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@@ -1947,9 +1947,12 @@ MonoBehaviour:
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rotationSharpness: 15
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airControlResponsiveness: 60
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jumpHeight: 1.6
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gravity: -20
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groundedGravity: -5
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gravity: -1
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groundedGravity: -0.01
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cameraTransform: {fileID: 266386425542752718}
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animator: {fileID: 3962868364137827229}
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animationDamping: 0.075
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crouchKey: 306
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--- !u!114 &-6761485100369211516
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -2351,7 +2354,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7267033616394110034}
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serializedVersion: 2
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m_LocalRotation: {x: 0.6324858, y: 0.57854766, z: 0.37547132, w: -0.3525135}
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m_LocalRotation: {x: 0.63248575, y: 0.57854766, z: 0.37547126, w: -0.3525135}
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m_LocalPosition: {x: -5.801534, y: -4.191418, z: 7.44715}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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