Public metody pro vlastní Menu.
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29
Game/Hero/Champion_00.asset
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29
Game/Hero/Champion_00.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 1db1d1943f6165546b7a8aa42068f69b, type: 3}
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m_Name: Champion_00
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m_EditorClassIdentifier: Assembly-CSharp::MegaKoop.Champions.ChampionData
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championName: Champion 1
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championId: 0
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description: Popis pro Champion 1
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portrait: {fileID: 0}
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championPrefab: {fileID: 7059514996416789454, guid: fe75fe22781f92b369675fdfc9657f7d, type: 3}
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primaryGunName: Primary Weapon
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primaryGunDescription: Primary gun description
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secondaryGunName: Secondary Weapon
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secondaryGunDescription: Secondary gun description
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passiveName: Passive Ability
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passiveDescription: Passive ability description
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primaryGunIcon: {fileID: 0}
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secondaryGunIcon: {fileID: 0}
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passiveIcon: {fileID: 0}
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themeColor: {r: 1, g: 1, b: 1, a: 1}
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