Low Fix
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8
Resources/UI.meta
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8
Resources/UI.meta
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52
Resources/UI/Lobby.uxml
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52
Resources/UI/Lobby.uxml
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_Lobby">
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<ui:Label class="title" text="LOBBY" />
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<!-- Status and Code -->
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<ui:VisualElement class="status-bar">
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<ui:Label class="status" name="Text_Status" text="OFFLINE" />
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<ui:Label class="lobby-code-label" text="CODE:" />
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<ui:Label class="lobby-code" name="Text_LobbyCodeValue" text="------" />
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<ui:Button class="small-button" name="Button_CopyCode" text="COPY" />
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</ui:VisualElement>
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<!-- Tabs -->
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<ui:VisualElement class="tab-bar">
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<ui:Button class="tab-button" name="Button_HostTab" text="HOST" />
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<ui:Button class="tab-button" name="Button_JoinTab" text="JOIN" />
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</ui:VisualElement>
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<!-- Host Group -->
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<ui:VisualElement class="tab-content" name="Group_Host">
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<ui:DropdownField class="dropdown" name="Dropdown_MaxPlayers" label="Max Players" />
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<ui:Toggle class="toggle" name="Toggle_PublicLobby" label="Public Lobby" />
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<ui:Button class="button" name="Button_CreateLobby" text="CREATE LOBBY" />
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</ui:VisualElement>
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<!-- Join Group -->
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<ui:VisualElement class="tab-content" name="Group_Join">
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<ui:TextField class="text-field" name="Input_LobbyCode" label="Lobby Code" />
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<ui:Button class="button" name="Button_Connect" text="CONNECT" />
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</ui:VisualElement>
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<!-- Players List -->
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<ui:GroupBox class="players-group">
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<ui:Label class="group-title" text="Players" />
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<ui:Label class="player-count" name="Text_PlayerCount" text="0/4 Players" />
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<ui:ScrollView class="players-scroll" name="Scroll_Players">
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<ui:VisualElement name="Content_PlayersList" class="players-content" />
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</ui:ScrollView>
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</ui:GroupBox>
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<!-- Action Buttons -->
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<ui:VisualElement class="action-buttons">
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<ui:Button class="button" name="Button_InviteFriends" text="INVITE FRIENDS" />
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<ui:Button class="button" name="Button_ToggleReady" text="READY" />
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<ui:Button class="button" name="Button_StartGame" text="START GAME" />
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<ui:Button class="button" name="Button_LeaveLobby" text="LEAVE" />
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<ui:Button class="button" name="Button_BackFromLobby" text="BACK" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/Lobby.uxml.meta
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10
Resources/UI/Lobby.uxml.meta
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11
Resources/UI/MainMenu.uxml
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11
Resources/UI/MainMenu.uxml
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_MainMenu">
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<ui:Label class="title" text="MageKoop" />
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<ui:Button class="button" name="Button_Play" text="PLAY" />
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<ui:Button class="button" name="Button_Join" text="JOIN" />
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<ui:Button class="button" name="Button_Settings" text="SETTINGS" />
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<ui:Button class="button" name="Button_Quit" text="QUIT" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/MainMenu.uxml.meta
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10
Resources/UI/MainMenu.uxml.meta
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50
Resources/UI/New Panel Settings.asset
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50
Resources/UI/New Panel Settings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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8
Resources/UI/New Panel Settings.asset.meta
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8
Resources/UI/New Panel Settings.asset.meta
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29
Resources/UI/SelectChampion.uxml
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29
Resources/UI/SelectChampion.uxml
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_SelectChampion">
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<ui:Label class="title" text="SELECT CHAMPION" />
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<ui:ScrollView class="champion-scroll">
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<ui:ListView class="champion-list" name="ListView_Champions" />
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</ui:ScrollView>
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<ui:VisualElement class="champion-info" name="Panel_ChampionInfo">
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<ui:Label class="champion-name" name="Label_ChampionName" text="Select a Champion" />
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<ui:Label class="champion-description" name="Label_ChampionDescription" text="Choose your champion to begin the game." />
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<ui:VisualElement class="champion-stats">
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<ui:Label class="stat-label" text="Health:" />
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<ui:Label class="stat-value" name="Label_Health" text="--" />
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<ui:Label class="stat-label" text="Attack:" />
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<ui:Label class="stat-value" name="Label_Attack" text="--" />
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<ui:Label class="stat-label" text="Speed:" />
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<ui:Label class="stat-value" name="Label_Speed" text="--" />
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</ui:VisualElement>
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</ui:VisualElement>
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<ui:VisualElement class="button-row">
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<ui:Button class="button" name="Button_SelectChampion" text="SELECT" />
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<ui:Button class="button" name="Button_BackFromChampionSelect" text="BACK" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/SelectChampion.uxml.meta
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10
Resources/UI/SelectChampion.uxml.meta
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26
Resources/UI/Settings.uxml
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26
Resources/UI/Settings.uxml
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@@ -0,0 +1,26 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_Settings">
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<ui:Label class="title" text="SETTINGS" />
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<ui:GroupBox class="settings-group">
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<ui:Label class="group-title" text="Graphics" />
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<ui:DropdownField class="dropdown" name="Dropdown_Quality" label="Quality" />
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<ui:DropdownField class="dropdown" name="Dropdown_Resolution" label="Resolution" />
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<ui:Toggle class="toggle" name="Toggle_Fullscreen" label="Fullscreen" />
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</ui:GroupBox>
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<ui:GroupBox class="settings-group">
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<ui:Label class="group-title" text="Audio" />
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<ui:Slider class="slider" name="Slider_MasterVolume" label="Master Volume" low-value="0" high-value="100" value="100" />
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<ui:Slider class="slider" name="Slider_MusicVolume" label="Music Volume" low-value="0" high-value="100" value="80" />
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<ui:Slider class="slider" name="Slider_SFXVolume" label="SFX Volume" low-value="0" high-value="100" value="100" />
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</ui:GroupBox>
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<ui:VisualElement class="button-row">
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<ui:Button class="button" name="Button_ApplySettings" text="APPLY" />
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<ui:Button class="button" name="Button_BackFromSettings" text="BACK" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/Settings.uxml.meta
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10
Resources/UI/Settings.uxml.meta
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72
Resources/UIPanelSettings.asset
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72
Resources/UIPanelSettings.asset
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%YAML 1.1
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--- !u!114 &11400000
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Resources/UIPanelSettings.asset.meta
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8
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