Low Fix
This commit is contained in:
@@ -295,7 +295,7 @@ namespace MegaKoop.EditorTools
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go.transform.SetParent(parent, false);
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go.transform.SetParent(parent, false);
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var rt = (RectTransform)go.transform; rt.sizeDelta = new Vector2(600, 50);
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var rt = (RectTransform)go.transform; rt.sizeDelta = new Vector2(600, 50);
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var font = Resources.GetBuiltinResource<Font>("Arial.ttf");
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var font = Resources.GetBuiltinResource<Font>("LegacyRuntime.ttf");
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foreach (var t in go.GetComponentsInChildren<Text>(true)) t.font = font;
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foreach (var t in go.GetComponentsInChildren<Text>(true)) t.font = font;
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var dd = go.GetComponent<Dropdown>();
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var dd = go.GetComponent<Dropdown>();
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dd.options = (options != null ? options.Select(o => new Dropdown.OptionData(o)).ToList() : new System.Collections.Generic.List<Dropdown.OptionData>());
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dd.options = (options != null ? options.Select(o => new Dropdown.OptionData(o)).ToList() : new System.Collections.Generic.List<Dropdown.OptionData>());
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8
Game/Scripts/Data.meta
Normal file
8
Game/Scripts/Data.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 1dae8c62813124b4b992a6e90303c912
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folderAsset: yes
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||||||
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Resources.meta
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8
Resources.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: f3823f2d99b808149beac04887adcd94
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Resources/UI.meta
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8
Resources/UI.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: a36370dada5aac34aa74f79ffad8e647
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||||
52
Resources/UI/Lobby.uxml
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52
Resources/UI/Lobby.uxml
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@@ -0,0 +1,52 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_Lobby">
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<ui:Label class="title" text="LOBBY" />
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<!-- Status and Code -->
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<ui:VisualElement class="status-bar">
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<ui:Label class="status" name="Text_Status" text="OFFLINE" />
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<ui:Label class="lobby-code-label" text="CODE:" />
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<ui:Label class="lobby-code" name="Text_LobbyCodeValue" text="------" />
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<ui:Button class="small-button" name="Button_CopyCode" text="COPY" />
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</ui:VisualElement>
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<!-- Tabs -->
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<ui:VisualElement class="tab-bar">
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<ui:Button class="tab-button" name="Button_HostTab" text="HOST" />
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<ui:Button class="tab-button" name="Button_JoinTab" text="JOIN" />
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</ui:VisualElement>
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<!-- Host Group -->
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<ui:VisualElement class="tab-content" name="Group_Host">
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<ui:DropdownField class="dropdown" name="Dropdown_MaxPlayers" label="Max Players" />
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<ui:Toggle class="toggle" name="Toggle_PublicLobby" label="Public Lobby" />
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<ui:Button class="button" name="Button_CreateLobby" text="CREATE LOBBY" />
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</ui:VisualElement>
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<!-- Join Group -->
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<ui:VisualElement class="tab-content" name="Group_Join">
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<ui:TextField class="text-field" name="Input_LobbyCode" label="Lobby Code" />
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<ui:Button class="button" name="Button_Connect" text="CONNECT" />
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</ui:VisualElement>
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<!-- Players List -->
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<ui:GroupBox class="players-group">
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<ui:Label class="group-title" text="Players" />
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<ui:Label class="player-count" name="Text_PlayerCount" text="0/4 Players" />
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<ui:ScrollView class="players-scroll" name="Scroll_Players">
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<ui:VisualElement name="Content_PlayersList" class="players-content" />
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</ui:ScrollView>
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</ui:GroupBox>
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<!-- Action Buttons -->
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<ui:VisualElement class="action-buttons">
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<ui:Button class="button" name="Button_InviteFriends" text="INVITE FRIENDS" />
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<ui:Button class="button" name="Button_ToggleReady" text="READY" />
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<ui:Button class="button" name="Button_StartGame" text="START GAME" />
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<ui:Button class="button" name="Button_LeaveLobby" text="LEAVE" />
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<ui:Button class="button" name="Button_BackFromLobby" text="BACK" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/Lobby.uxml.meta
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10
Resources/UI/Lobby.uxml.meta
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 538b6231934f83d4e81659acd0184683
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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||||||
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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11
Resources/UI/MainMenu.uxml
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11
Resources/UI/MainMenu.uxml
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@@ -0,0 +1,11 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_MainMenu">
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<ui:Label class="title" text="MageKoop" />
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<ui:Button class="button" name="Button_Play" text="PLAY" />
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<ui:Button class="button" name="Button_Join" text="JOIN" />
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<ui:Button class="button" name="Button_Settings" text="SETTINGS" />
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<ui:Button class="button" name="Button_Quit" text="QUIT" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/MainMenu.uxml.meta
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10
Resources/UI/MainMenu.uxml.meta
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 23149369d8f3d49438ce80e1c8ead9b9
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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50
Resources/UI/New Panel Settings.asset
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50
Resources/UI/New Panel Settings.asset
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@@ -0,0 +1,50 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 19101, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: New Panel Settings
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m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.PanelSettings
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themeUss: {fileID: -4733365628477956816, guid: ab886bbada599f947a3b93ee959a51c9, type: 3}
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m_DisableNoThemeWarning: 0
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m_TargetTexture: {fileID: 0}
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m_RenderMode: 0
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m_ColliderUpdateMode: 0
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m_ColliderIsTrigger: 1
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m_ScaleMode: 1
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m_ReferenceSpritePixelsPerUnit: 100
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m_PixelsPerUnit: 100
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m_Scale: 1
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m_ReferenceDpi: 278.1
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m_FallbackDpi: 96
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m_ReferenceResolution: {x: 1200, y: 800}
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m_ScreenMatchMode: 0
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m_Match: 0
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m_SortingOrder: 0
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m_TargetDisplay: 0
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m_BindingLogLevel: 0
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m_ClearDepthStencil: 1
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m_ClearColor: 0
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m_ColorClearValue: {r: 0, g: 0, b: 0, a: 0}
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m_VertexBudget: 0
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m_DynamicAtlasSettings:
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m_MinAtlasSize: 64
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m_MaxAtlasSize: 4096
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m_MaxSubTextureSize: 64
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m_ActiveFilters: -1
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m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
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m_RuntimeShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0}
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m_RuntimeWorldShader: {fileID: 9102, guid: 0000000000000000f000000000000000, type: 0}
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m_SDFShader: {fileID: 19011, guid: 0000000000000000f000000000000000, type: 0}
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m_BitmapShader: {fileID: 9001, guid: 0000000000000000f000000000000000, type: 0}
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m_SpriteShader: {fileID: 19012, guid: 0000000000000000f000000000000000, type: 0}
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m_ICUDataAsset: {fileID: 0}
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forceGammaRendering: 0
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textSettings: {fileID: 0}
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8
Resources/UI/New Panel Settings.asset.meta
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8
Resources/UI/New Panel Settings.asset.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 89f4f7ac6e9bec34fac6f5115884e279
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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29
Resources/UI/SelectChampion.uxml
Normal file
29
Resources/UI/SelectChampion.uxml
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@@ -0,0 +1,29 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_SelectChampion">
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<ui:Label class="title" text="SELECT CHAMPION" />
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<ui:ScrollView class="champion-scroll">
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<ui:ListView class="champion-list" name="ListView_Champions" />
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</ui:ScrollView>
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<ui:VisualElement class="champion-info" name="Panel_ChampionInfo">
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<ui:Label class="champion-name" name="Label_ChampionName" text="Select a Champion" />
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<ui:Label class="champion-description" name="Label_ChampionDescription" text="Choose your champion to begin the game." />
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<ui:VisualElement class="champion-stats">
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<ui:Label class="stat-label" text="Health:" />
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<ui:Label class="stat-value" name="Label_Health" text="--" />
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<ui:Label class="stat-label" text="Attack:" />
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<ui:Label class="stat-value" name="Label_Attack" text="--" />
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<ui:Label class="stat-label" text="Speed:" />
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<ui:Label class="stat-value" name="Label_Speed" text="--" />
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</ui:VisualElement>
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</ui:VisualElement>
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<ui:VisualElement class="button-row">
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<ui:Button class="button" name="Button_SelectChampion" text="SELECT" />
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<ui:Button class="button" name="Button_BackFromChampionSelect" text="BACK" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/SelectChampion.uxml.meta
Normal file
10
Resources/UI/SelectChampion.uxml.meta
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@@ -0,0 +1,10 @@
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|||||||
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fileFormatVersion: 2
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guid: 30d3a72f007fb4846939f7f6a51cdbb0
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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||||||
26
Resources/UI/Settings.uxml
Normal file
26
Resources/UI/Settings.uxml
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@@ -0,0 +1,26 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" editor-extension-mode="False">
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<ui:VisualElement class="root">
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<ui:VisualElement class="panel" name="Panel_Settings">
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<ui:Label class="title" text="SETTINGS" />
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<ui:GroupBox class="settings-group">
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<ui:Label class="group-title" text="Graphics" />
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<ui:DropdownField class="dropdown" name="Dropdown_Quality" label="Quality" />
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<ui:DropdownField class="dropdown" name="Dropdown_Resolution" label="Resolution" />
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<ui:Toggle class="toggle" name="Toggle_Fullscreen" label="Fullscreen" />
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</ui:GroupBox>
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<ui:GroupBox class="settings-group">
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<ui:Label class="group-title" text="Audio" />
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<ui:Slider class="slider" name="Slider_MasterVolume" label="Master Volume" low-value="0" high-value="100" value="100" />
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<ui:Slider class="slider" name="Slider_MusicVolume" label="Music Volume" low-value="0" high-value="100" value="80" />
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<ui:Slider class="slider" name="Slider_SFXVolume" label="SFX Volume" low-value="0" high-value="100" value="100" />
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</ui:GroupBox>
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<ui:VisualElement class="button-row">
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||||||
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<ui:Button class="button" name="Button_ApplySettings" text="APPLY" />
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||||||
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<ui:Button class="button" name="Button_BackFromSettings" text="BACK" />
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||||||
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</ui:VisualElement>
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||||||
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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10
Resources/UI/Settings.uxml.meta
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10
Resources/UI/Settings.uxml.meta
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@@ -0,0 +1,10 @@
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|||||||
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fileFormatVersion: 2
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guid: d519118cd99e75140b82a612e7bea482
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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||||||
72
Resources/UIPanelSettings.asset
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72
Resources/UIPanelSettings.asset
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%YAML 1.1
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||||||
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ca76b4b0176a31c4c970c750d21e86ab, type: 3}
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||||||
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m_Name: UIPanelSettings
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||||||
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m_EditorClassIdentifier: Assembly-CSharp::MegaKoop.UI.UIPanelSettings
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mainMenuPanel: {fileID: 9197481963319205126, guid: 23149369d8f3d49438ce80e1c8ead9b9, type: 3}
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||||||
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settingsPanel: {fileID: 9197481963319205126, guid: d519118cd99e75140b82a612e7bea482, type: 3}
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lobbyPanel: {fileID: 9197481963319205126, guid: 538b6231934f83d4e81659acd0184683, type: 3}
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||||||
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championSelectPanel: {fileID: 9197481963319205126, guid: 30d3a72f007fb4846939f7f6a51cdbb0, type: 3}
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||||||
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themeStyleSheet: {fileID: 7433441132597879392, guid: 09cd88ad290da0c4b87b4b1d8e9eeca0, type: 3}
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mainMenuStyleSheet: {fileID: 0}
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settingsStyleSheet: {fileID: 0}
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||||||
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lobbyStyleSheet: {fileID: 0}
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||||||
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championSelectStyleSheet: {fileID: 0}
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||||||
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enableTransitions: 1
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||||||
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transitionDuration: 0.3
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||||||
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enableSoundEffects: 1
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||||||
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enableHapticFeedback: 0
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||||||
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enableResponsiveDesign: 1
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||||||
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minResolution: {x: 1280, y: 720}
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||||||
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maxResolution: {x: 3840, y: 2160}
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showCurve:
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||||||
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m_Curve:
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||||||
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- time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- time: 1
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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17122
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17122
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17122
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17122
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Reference in New Issue
Block a user