Files
megakoop/Game/Scripts/Runtime/Abstractions/IEnemyFactory.cs
2025-10-26 14:17:31 +01:00

12 lines
284 B
C#

using Game.Scripts.Runtime.Data;
using UnityEngine;
namespace Game.Scripts.Runtime.Abstractions
{
public interface IEnemyFactory
{
GameObject Spawn(EnemyDefinition definition, Vector3 position, Quaternion rotation);
void Despawn(GameObject instance);
}
}