Files
megakoop/Game/Scripts/Runtime/Abstractions/ISpawnRule.cs
2025-10-26 14:17:31 +01:00

11 lines
214 B
C#

using Game.Scripts.Runtime.Data;
using UnityEngine;
namespace Game.Scripts.Runtime.Abstractions
{
public interface ISpawnRule
{
bool CanSpawn(EnemyDefinition definition, Vector3 position);
}
}