Character camera and movement fix
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@@ -261,7 +261,6 @@ namespace MegaKoop.Game.Networking
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var thirdPersonCamera = clone.GetComponentInChildren<ThirdPersonCamera>(true);
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if (thirdPersonCamera != null)
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{
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thirdPersonCamera.gameObject.SetActive(info.IsLocal);
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thirdPersonCamera.enabled = info.IsLocal;
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if (info.IsLocal)
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{
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