Character camera and movement fix

This commit is contained in:
2025-10-12 14:09:41 +02:00
parent c6ec8ead32
commit 3594fdd761

View File

@@ -261,7 +261,6 @@ namespace MegaKoop.Game.Networking
var thirdPersonCamera = clone.GetComponentInChildren<ThirdPersonCamera>(true);
if (thirdPersonCamera != null)
{
thirdPersonCamera.gameObject.SetActive(info.IsLocal);
thirdPersonCamera.enabled = info.IsLocal;
if (info.IsLocal)
{