Animace + Menu

This commit is contained in:
Dominik G.
2025-10-05 18:18:12 +02:00
parent b52b3aa830
commit 550efdfaad
2192 changed files with 602748 additions and 2703 deletions

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namespace MegaKoop.Networking
{
// Implement this interface on a component attached to your NetworkManager GameObject.
// Use it to configure your chosen Steam transport (SteamNetworkingSockets) for NGO.
public interface ISteamNGOAdapter
{
void ConfigureHost(ulong hostSteamId);
void ConfigureClient(ulong hostSteamId);
}
}

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fileFormatVersion: 2
guid: ba76ae1e67da5874bb01a8d78d494bfd

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using UnityEngine;
namespace MegaKoop.Networking
{
/// <summary>
/// Thin bootstrap around Netcode for GameObjects start/stop.
/// Uses compile guards so the project compiles without NGO.
/// </summary>
public static class NetworkBootstrap
{
public static bool StartHost(string gameScene = "GameScene")
{
#if UNITY_NETCODE || NETCODE_PRESENT
var nm = Unity.Netcode.NetworkManager.Singleton;
if (nm == null)
{
Debug.LogError("[NetworkBootstrap] NetworkManager.Singleton not found in scene.");
return false;
}
Object.DontDestroyOnLoad(nm.gameObject);
bool ok = nm.StartHost();
if (!ok)
{
Debug.LogError("[NetworkBootstrap] StartHost failed.");
return false;
}
// Prefer NGO SceneManager if available
if (nm.SceneManager != null)
{
nm.SceneManager.LoadScene(gameScene, Unity.Netcode.AdditiveScenes.NetworkSceneManager.LoadSceneMode.Single);
}
else
{
UnityEngine.SceneManagement.SceneManager.LoadScene(gameScene);
}
return true;
#else
Debug.LogWarning("[NetworkBootstrap] Netcode for GameObjects not present. Define UNITY_NETCODE or NETCODE_PRESENT and add the package.");
return false;
#endif
}
public static bool StartClient(string gameScene = "GameScene")
{
#if UNITY_NETCODE || NETCODE_PRESENT
var nm = Unity.Netcode.NetworkManager.Singleton;
if (nm == null)
{
Debug.LogError("[NetworkBootstrap] NetworkManager.Singleton not found in scene.");
return false;
}
Object.DontDestroyOnLoad(nm.gameObject);
bool ok = nm.StartClient();
if (!ok)
{
Debug.LogError("[NetworkBootstrap] StartClient failed.");
return false;
}
// Client will be moved to scene by NGO server scene management
return true;
#else
Debug.LogWarning("[NetworkBootstrap] Netcode for GameObjects not present. Define UNITY_NETCODE or NETCODE_PRESENT and add the package.");
return false;
#endif
}
public static void Stop()
{
#if UNITY_NETCODE || NETCODE_PRESENT
var nm = Unity.Netcode.NetworkManager.Singleton;
if (nm == null) return;
if (nm.IsServer || nm.IsHost) nm.Shutdown(true);
else if (nm.IsClient) nm.Shutdown();
#endif
}
}
}

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fileFormatVersion: 2
guid: 1b54f132c1f719e44b5d94bc0252c78f

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#if UNITY_NETCODE || NETCODE_PRESENT
using System;
using System.Reflection;
using UnityEngine;
using Unity.Netcode;
namespace MegaKoop.Networking
{
/// <summary>
/// Reflection-based adapter that tries to configure your Steam transport (attached to NetworkManager)
/// for host/client using provided SteamIDs. If it can't find a known method, it logs a clear instruction.
/// Replace this with a strongly typed adapter when you pick a specific Steam transport.
/// </summary>
public class SteamNGOAdapter : MonoBehaviour, ISteamNGOAdapter
{
private object Transport => NetworkManager.Singleton ? NetworkManager.Singleton.NetworkConfig.NetworkTransport : null;
public void ConfigureHost(ulong hostSteamId)
{
var t = Transport;
if (t == null)
{
Debug.LogWarning("[SteamNGOAdapter] NetworkTransport not found on NetworkManager.");
return;
}
if (TryInvoke(t, "ConfigureHost", hostSteamId)) return;
if (TryInvoke(t, "SetHostSteamId", hostSteamId)) return;
if (TryInvoke(t, "SetServerSteamId", hostSteamId)) return;
if (TryInvoke(t, "InitAsServer", hostSteamId)) return;
Debug.LogWarning("[SteamNGOAdapter] Could not configure host on transport via reflection. Please implement host configuration for your transport.");
}
public void ConfigureClient(ulong hostSteamId)
{
var t = Transport;
if (t == null)
{
Debug.LogWarning("[SteamNGOAdapter] NetworkTransport not found on NetworkManager.");
return;
}
if (TryInvoke(t, "ConfigureClient", hostSteamId)) return;
if (TryInvoke(t, "SetClientSteamId", hostSteamId)) return;
if (TryInvoke(t, "ConnectToSteamId", hostSteamId)) return;
if (TryInvoke(t, "InitAsClient", hostSteamId)) return;
Debug.LogWarning("[SteamNGOAdapter] Could not configure client on transport via reflection. Please implement client configuration for your transport.");
}
private bool TryInvoke(object target, string methodName, ulong steamId)
{
var mi = target.GetType().GetMethod(methodName, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static);
if (mi == null) return false;
try
{
if (mi.IsStatic)
mi.Invoke(null, new object[] { steamId });
else
mi.Invoke(target, new object[] { steamId });
Debug.Log($"[SteamNGOAdapter] Invoked {target.GetType().Name}.{methodName}({steamId})");
return true;
}
catch (Exception e)
{
Debug.LogWarning($"[SteamNGOAdapter] Invoke {methodName} failed: {e.Message}");
return false;
}
}
}
}
#endif

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fileFormatVersion: 2
guid: 4d8309c9ecb40434aa684e073cf0a76b